General

The physics, the math – evolution of computational physics

[“What’s changed in the last ~50 years” series] Some of my more interesting work as a systems engineer at Hughes was on projects with satellite hardware engineers. In the days where they still wrote much of their own “software” for operating payloads. Maybe a few thousand lines of code. Often quick-and-dirty. Over the decades, that… Continue reading The physics, the math – evolution of computational physics

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Big sim’s – visualizing the universe!

Taking all-sky surveys / maps to another 10^n level of visualization … So much of modern cosmology depends on the discovery of the cosmic microwave background (CMB) radiation in 1965. Wiki: “Any proposed model of the universe must explain this radiation.” Since then, advances in the tools to measure and analyze that faint, relic radiation… Continue reading Big sim’s – visualizing the universe!

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Sightseeing near the speed of light – realistic simulation

Paraphrasing: Just a note before you go,A vision to be learnedTraveling near the speed of lightIt’s easy to get … Imagining how things would look when traveling near the speed of light is an interesting exercise. Using a freeware video game developed by MIT Game Lab (2012), this visualization (below) by The Action Lab is… Continue reading Sightseeing near the speed of light – realistic simulation